Communicating the benefits

Case study: Activmobs

Getting the word out

Effective communication is vital to spread the word about Activmobs and encourage the formation of new groups.

Lessons learned

  • Ownership of the service lies with mobbers. It’s a system that meets their needs and desires (so the magazine is called ‘your mob’ and the website ‘wearemobs.org’)
  • People tend to mob things that they are already doing
  • Mobs enable people to try something new
  • Activities needn’t be traditional group activities
  • There should be open mobs (anyone can join) and closed mobs (by invitation only)
  • People define themselves more by lifestyle than by age, so there should be no restriction on the age range
  • ‘Activity’ needn’t necessary mean something physical. Depression can be warded off through social interaction, so low or even no activity mobs are still valid for preventative healthcare
  • Activmobs should clarify the benefits of exercise through real life stories and testimonials

Activmobs catalogueThe Design Council team found that word of mouth was the most powerful tool for advertising and growing the mobs, but that direct mail and advertising on Kent County Council’s intranet were also very effective. The team also explored other forms of communication to help get the message across.

‘Members were keen to recruit friends and family into the scheme, but sometimes found it difficult to describe the concept or come up with inspiring suggestions for possible activities,’ says Chris Vanstone. ‘We came up with the idea of a catalogue, which later became a magazine, to help communicate the concept to others and show them the sort of activities they might like to become involved with.’

Similarly, the team produced Activmobs branded posters, so that mob leaders could fill in the details while retaining the standard look of the scheme. But it was not the most successful approach. Activmob poster for selecting activities‘This was an idea that we eventually dropped, when some participants feared that the official look would actually put people off,’ says Vanstone.

‘We learned that not all service touch points have to be ‘designed’ to be trusted. For this sort of system, the elements need to be designed just enough to create trust and to be useful – and sometimes that means not being designed at all.’


 


 

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Tools

Activmobs is an intangible, opt-in service, so it needs support tools to help create more favourable conditions for activity and generate motivation

Some tools work to create opportunities:

  • Vouchers– discounts on facilities, childcare and travel topped up on a monthly basis on completion of the well-being cards
  • ‘Find a mob’ tools– search mobs in your area by postcode online or read listing in local magazine
  • ‘Suggest a mob’ – vote online and by phone for mobs that you would like to start in your are
  • ‘Start-a-mob’ tools– registration and administration tools for motivators

Others work to create motivation:

  • Inspirational tools– the ideas and news section of the your.mob magazine and
  • The website wearemobs.org
  • Qualitative feedback tools – qualitative well-being cards and periodical well-being progress reports
  • Quantitative feedback tools – fun and easy to use tools that visualise quantitative progress
  • Commitment goals and rewards – periodic offer of collective rewards obtained by reaching self-set commitment goals